A while back, I started compiling categories of position evaluation criteria as expressed by various authors. Here is the list based on the books in my library. I am curious as to what other authors (and readers of this blog) have to say on the subject.
Aleksander Kostyev, 40 Lessons for the Club Player
- Evaluation Principles:
- Material Balance
- Threats
- King Safety
- The Center
- Open Lines
- Active Pieces
- Pawn Structure Defects
Samuel Reshevsky, The Art of Positional Play
- Chapters:
- Weak Pawns
- Passed Pawns
- King Position
- Space
- Open Lines
- Tactics
- Good and Bad Pieces
Max Euwe, The Development of Chess Style
- Steinitz Theory, Characteristics:
- Lead in Development
- Superior Mobility
- Occupation of the Center
- Unsafe King Position
- Weak Squares
- Pawn Structure
- The Queenside Majority
- Open Files
- The Advantagbe of the Two Bishops
- Material Preponderance
Jeremy Silman, How to Reassess Your Chess
- Imbalances:
- Superior Minor Piece
- Pawn Structure
- Space
- Material
- Control of Key Squares
- Lead in Development
- Initiative
Gary Kasparov, Interview with Brian Readhead, Kasparov's Winning Chess Moves
- Dimensions:
- Material
- Time
- Quality
Johathan Rowson, Chess for Zebras
- Dimensions:
- Material
- Opportunity
- Time
- Quality
Dan Heisman, Elements of Positional Evaluation
- Elements:
- Mobility
- Flexibility
- Vulnerability
- Center Control
- Piece Coordination
- Time
- Speed
- Pseudo-Elements:
- Material
- Space
- King Safety
- Development
Aron Nimzowitsch, My System
- Elements:
- The Center and Development
- Open Files
- The Seventh and Eighth Ranks
- The Passed Pawn
- Exchanging
- Elements of Endgames
- The Pin
- Discovered Check
- The Pawn Chain
Ludek Pachman, Modern Chess Strategy
- Factors: (that determine the character of a position)
- Material Relationship
- Power of the individual pieces
- Quality of the individual pawns
- Position of the Pawns, Pawn Structure
- The Position of the Kings
- Co-operation amongst the Pieces and Pawns
CJS Purdy, paraphrased by Ralph J. Tykodi, CJS Purdy's Fine Art of Chess Annotation and Other Thoughts
- Key Features:
- Material
- King Position
- Weaknesses
- Weak Pawns / squares
- Pawn moved in front of the castled king
- Confined pieces
- cramped game
- backward development
- Weak Pawns / squares
- Strengths
- Well Posted Pieces
- More Space
- Greater elasticity, mobility, freedom
- Control of Center
- Well Posted Pieces
- Development
- Breakthrough Points
Larry Evans, New Ideas in Chess
- Space
- Time
- Force
- Pawn Structure
Conclusions:
After giving this some thought, I have concluded that these ideas fall into 3 different groups:
- Categories of Evaluation
- Material - includes minor piece imbalances
- King Safety
- Pawn Structure - includes the center, and any weak pawns or weak squares
- Piece Activity - includes mobility and development
- Threats
- Material - includes minor piece imbalances
- Units of Measurement
- Relative Piece Value
- Force
- Space
- Time
- Relative Piece Value
- Basis for Evaluation
- Activity - Which I define as useful mobility that can generate threats
- Vulnerability - Something (piece, pawn, square) that has value, can be attacked and is underdefended.
- Flexibility - Multiple options for improving the position or responding to threats.
- Activity - Which I define as useful mobility that can generate threats
Extreme Example: Checkmate. The winning player has superior activity aimed at the enemy king. The losing player has a vulnerable king, and lacks flexibily to respond to the threats.
When I evaluate pawn structure, I may notice an isolated pawn. By itself, I cannot say if the isolated pawn is good or bad. It can only be evaluated in terms of:
- Activity: Do the pieces gain activity due to the open files on either side of the isolated pawn?
- Vulnerability: Can the pawn be attacked? Can it be defended?
- Flexibility: Can the pawn be advanced? Blockaded?
What do you think about these ideas?
I have decided I need to add a 4th basis for evaluation: Coordination.
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